LFS Mods
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Audio

This menu allows you to change the volume of the music and the various sounds.

Car sound volume:
Controls volume of all car sounds relative to music and interface sounds. If you experience a crackling engine sound in-game, lower this value. Default since Version S2 X is 15.0.

Skid volume boost:
Multiplies the realistic skid volume to make it easier to hear. Set to 0.0 for 'realistic' and 1.0 for the 'boosted' volume level. Default since Version S2 X is 0.5.

Wind volume boost:
As above but for wind effects. Note that regardless of this setting, wind noise will be much louder in open topped cars than tin-tops. Default and 'realistic' setting is 0.0. Default since Version S2 X is 0.5.

Echo volume boost:
This determines the volume of the echo effect. The default value of 0.0 should be realistic but you can of course alter it to your likings. However, higher values can increase crackling issues. Default since Version S2 X is 0.5.

Music volume:
Volume of the menu and the in-game music. Default since Version S2 X is 5.0.

Interface volume:
Volume of the interface sounds, like button clicks, etc. Default since Version S2 X is 10.0.

Music in setup screens:
Switches the music in the setup screens on or off.

Music while racing:
Switches the music that is played during racing on or off.

Music during replays:
Switches the music that is played during the replays on or off.

Song choice:
Using the buttons 'Skip' and 'Select' you can choose the song that should be played.

In-game music:
LFS supports playlists and here you can see and change which playlist is being used at the moment. Using 'Skip' you can advance one song and using 'Select' you can directly choose a song.

Channels:
Using this button you will enter the interface for playlist creation and editing. Channel 1 is the standard for all setup screens and can not be deleted. You can add, rename and delete playlist on the left of the screen. On the right you can add tracks assign a song to each track and delete tracks. To ensure that a track will be played back you have to its priority with 3 being the highest priority, 1 the lowest priority and – the setting to prevent a track from being played. The higher the priority of a song the more likely it is that it is being played back. This means that if you have two song of the same priority you will hear both song equally often but if the one song has a priority of 3 and the other a priority of 1 you will hear the first song much more frequently.

Category: Options | Date: 2022.10.12 | Author: Live for Speed
Tags: Sound, lfs, song, music | Views: 114 | Voted: 5 | Rating: 5.0

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