Single player / Track Selection
Next we will cover the last button; the track selection button, pretty important as we need a safe place to race our cars, hey? You will see a small map showing the selected track from an overhead view and details on the overall length of that track. There are seven major track areas for racing, the sevenths area Autocross is a skid pad zone for building tracks and experimenting, as well as a two and eight lane drag strip area. To use a track, simply select the desired track from the main areas on your right, this will bring a submenu containing all the tracks available for that particular raceway. You can then choose which of the separate tracks to race on by clicking on that track name. After choosing the track layout, any available Autocross layouts for your chosen track will appear to the right below the available configurations. A map showing the track path is then displayed, and options to change the weather conditions (lighting only) are available from the weather menu, with its three options: BRIGHT CLEAR - OVERCAST - CLOUDY SUNSET/DUSK - You have to make the choice! At this stage of LFS development actual weather conditions, such as rain, hail, fog etc have not been implemented, nor has night racing. The X and Y buttons switch to a open track configuration. That means you can go anywhere you like at the track. You can also create custom track configs by adding checkpoints and blocking the unnecessary roads with barriers. Pit lane and starting grid depends on which X or Y you select - so e.g. South City Chicane Route X will have the same pit lane and grid as the normal track. Clicking the OK button or clicking the track image will lock in the selected track and options you have chosen and return you to the Single Player selection screen where you can join the race and start racing by clicking the GO button. | |
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